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Post by Mario the black knight on Jan 23, 2011 1:59:47 GMT -5
There are WAY more than 5 pages, and you need to know a lot of stuff about a lot of stuff to even begin to understand stuff, it's ridiculous. You should play 2 and 3 so you can understand everything a little better before you look into the database.
It's lousy with typos though, and strange changes in tense, between present and past tense, like it was written by a middle schooler. It is a TON of information to absorb though.
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Post by pichubro on Jan 23, 2011 2:01:44 GMT -5
Good god, I wonder if even Kojima understands the MGS universe completely.
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Post by Mario the black knight on Jan 23, 2011 2:05:56 GMT -5
Sometimes I wonder that too....
And I bet he does too. It's truely epic in scale, like on a very Tolken level, it just has taken a life of it's own. There is just so much related media to the series that it has just evolved beyond the game. A couple of film students in Italy actually made a fan fiction movie about it based on the story, it sucks, but it's well produced. But people just go to such a level to build apon the story and give it it's own life. There are just so many generations of characters that it could have endless spinoffs.
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Post by pichubro on Jan 23, 2011 2:11:16 GMT -5
That reminds me, wasn't there supposed to be some kind of MGS movie? I heard that they stopped production because they didn't want it to be horrible and ruin the whole franchise. Hahaha
If only they would do that with the SotC movie.
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Post by Mario the black knight on Jan 23, 2011 2:16:45 GMT -5
I heard it was in Development Hell because they couldn't find a script Kojima liked or a good producer or something.
Yeah, is that really still happening? I'd figure they would have given up on that awful idea already. Is Ueda onboard with the idea? Maybe he can stop it.
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Post by pichubro on Jan 23, 2011 2:19:27 GMT -5
I heard Ueda is actually overseeing the production, so I think IF he oversees the whole thing, there's a good chance that it might actually not suck, but "overseeing production" could just be the script (or lack thereof...) or making sure the colossi look right.
I mean, there's a slim chance it could really be good. ICO probably would've made a better movie though.
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Post by Mario the black knight on Jan 23, 2011 2:29:50 GMT -5
I dunno, Ico would have had a chance of coming off cheesy if made into a movie. SotC could be a wildcard if Ueda is at the helm. Either really bad, or really good. But it was never meant to be a movie. I hate when games try to become movies. You can't make a musical CD out of a movie, and you can't make a movie out of a game. It just such a different platform that it just doesn't convert properly. Movies are just an inferior platform to games. It just isn't possible.
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Post by pichubro on Jan 23, 2011 2:32:41 GMT -5
The Last Guardian probably has the best potential for a good movie, since people will think it's like The Neverending Story (which had a boy and his partner dragon-thing going on an adventure).
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Post by Mario the black knight on Jan 23, 2011 2:47:01 GMT -5
Yeah, probably. We don't know though, as we haven't seen it in action. I hope that changes very soon.
Also, I played the demo for LBP2, and I want that bad again. I want them bothsjalhdajkhdajkhdajkhda
I hate being broke.
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Post by pichubro on Feb 13, 2011 15:42:47 GMT -5
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Post by Mario the black knight on Feb 13, 2011 15:48:20 GMT -5
WOAH!!!
GOO ICO!!!!
THAT WAS AMAZING!!!
Ha ha ha, yeah, so would I, I definately wanna beat LBP1 first. my neighbors are all like "Oh whats the point, it's the same game! It's not like you won't understand the story of number 2 if you don't play number 1" Well maybe my mommy and daddy don't buy all my games for me and I can't afford a $60 game, Ha ha ha ha I'll get it when it's cheap and deal with LBP1 in the meantime, plus, i wanna beat them both!
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Post by pichubro on Feb 13, 2011 16:01:36 GMT -5
I don't even remember if I've beaten the main story in LBP.
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Post by Mario the black knight on Feb 13, 2011 16:09:04 GMT -5
I think your like a world ahead of me in it, our trophey counts are pretty close.
It'll be awesome when I have it. I hate not having a ride to gamestop!!
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Post by pichubro on Feb 14, 2011 20:37:59 GMT -5
Almost beat the main story in LBP, maybe we can finish it together. And my Agro rocks. Next I'll need to figure out how to make him ride-able.
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Post by Mario the black knight on Feb 14, 2011 21:14:49 GMT -5
Awesome!
It'll take a while, hopefully it'll be soon though, I get my money this week. I just wish it were tommarow, since my neighbors on both sides are going to pick up a copy of MVC3. I'd hitch a ride with them and get it then if I had my money by then.
Now that I know how to do. And if it works out the way I think it will, he's gonna be faaaaaaaaast. Heh heh heh. All I need to know is, how many layers is he, because he needs to be one layer or less for what I intend to try should work.
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Post by pichubro on Feb 14, 2011 22:01:06 GMT -5
He's just one. He started as a wood block. Hahahaha
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Post by Mario the black knight on Feb 14, 2011 23:08:44 GMT -5
Hmm, gooood.
I have an idea, but it might be tough to engineer, especially with the pose. But I think if I work on it for a while, I could have an awesome moving horse that up to 4 players could ride at the same time.
I just wonder what we could do with it, like if we would have a small portion of a level where you have to chase a colossus Phalanax style or something, I dunno.
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Post by pichubro on Feb 14, 2011 23:13:01 GMT -5
We could put Agro on a conveyor belt and have him move up and down like he were running.
I was thinking maybe having a Celosia fight where you have to light a portion of the level on fire and make Celosia fall off a cliff onto his back where you then jump on his stomach and kill him.
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Post by Mario the black knight on Feb 14, 2011 23:28:17 GMT -5
Actually I had a real time propoltion system, where the player actually controls Agro by grabbing onto him. Your idea is an interesting one too, but like, I don't know how you do that exactly. Can you do a conveyor belt?
Hmmmm, interesting. I forget, can you create fire in real time? That might be tough. I was thinking of creating some way of grabbing and climbing some colossus.
I was thinking maybe getting the best of all the Team Ico stuff into one level if we do this, like including stuff from all 3 games.
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Post by pichubro on Feb 14, 2011 23:30:47 GMT -5
There are conveyor belt items, though I personally don't think I have any. I've seen a SotC level where someone put a vertical conveyor belt behind some grass to simulate climbing a colossus.
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Post by Mario the black knight on Feb 14, 2011 23:39:27 GMT -5
Wow. thats an Interesting approach.
I think my idea doesn't sound so good now, Ha ha ha ha. But maybe perhaps a hybrid of the two, using a grip switch on a conveyor belt. But I want to be able to jump over some sort of cavern or obsticle at one point, so you have to ride Agro. I also want some way of simulating a Agro Launch, so you perhaps have to jump up onto something like a colossus or ledge or something.
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Post by pichubro on Feb 15, 2011 0:10:41 GMT -5
The thing about LBP though, it's easier thinking up the ideas than building them. Just doing Agro took forever Hahahaha
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Post by Mario the black knight on Feb 15, 2011 0:25:03 GMT -5
I think that work is fufilling though, I love it, it's like it's own little game in and of itself, it's own little puzzle, figuring out how to realize your vision. And just like in a game, it's way more fun to figure it out that puzzle with a friend, and is usually easier. Don't get daunted by how much work it is, because when you see your idea come to life in your hands, the feeling is more rewarding than you could possibly imagine, and is WAY worth it.
What I would love to capture with Agro though is a feeling of freedom and speed, I don't want to create that feeling that your on a merry go round when your riding him, I want you to actually feel like your going nice and fast, and you have some degree of control.
Another idea I had was, perhaps having a battle from horseback, like a co op challenge, where one person pilots Agro, while another shoots with the Paintanator at a flying colossus or something.
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Post by pichubro on Feb 15, 2011 0:49:23 GMT -5
Yeah, I see where you're coming from. Perhaps LBP2 would be a little better in that regard since you can literally make more open worlds in it. xP Ah, maybe an Avion fight. Shoot down the bird with a Paintanator and then have a sword switch to stab it in the tail and kill it? I would love to recreate the black tentacles that would take the players to a spawn point that looked similar to the beginning of the level, expect it would be the end with a scoreboard.
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Post by Mario the black knight on Feb 15, 2011 1:10:20 GMT -5
Well yeah, but with more freedom comes more difficulty, but that then adds tons more options for being able to do anything you can imagine. I love the freedom. Difficulty is easier to conquer than conquering the problem of limited resources, because there is nothing you can do about that, Ha ha ha.
Hmm, perhaps, but since theres no sword, perhaps you have to climb up part of the crashed colossus, platformer style, and then you have to grab the weakspot to finish it
I think that could be possible. We create an emmiter at the source of the dead colossi, and have the objects emmited move towards the character if we can, and have them be made of toxic smoke so they kill the character on contact, and we use a respawn point that takes the character to the end of the level, which would be inside the shrine.
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