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Post by Mario the black knight on Oct 29, 2011 19:36:04 GMT -5
Hmm, indeeeed. And I would worry, I wish I had Agro more. I like him way more.
WHAAAAAAAAT!? I wish I knew how to do that! I hate when they squirm even the tiniest amount and Wander flops all over. The rhythm is difficult for me.
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Post by Mario the black knight on Nov 3, 2011 20:10:46 GMT -5
ARGH, This puzzle, I forget how to do it!
That one where you have to climb the pipes to hit that lever to get that piston moving, I'm not sure what to do next!!
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Post by pichubro on Nov 3, 2011 20:16:30 GMT -5
Errrr
I dunno, I think you passed me. xD
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Post by Mario the black knight on Nov 3, 2011 20:24:03 GMT -5
You know, the waterfall? Your not at the Waterfall yet?
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Post by pichubro on Nov 3, 2011 20:27:48 GMT -5
Water......
water...
fall, yes, I fall a lot. .~.
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Post by Mario the black knight on Nov 3, 2011 20:37:48 GMT -5
Ha ha ha ha ha, awwwwwwww'
I fall a lot too now that I'm trying to figure this stupid thing out, hah a ha ha
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Post by Mario the black knight on Nov 3, 2011 22:03:10 GMT -5
So I think these two things are PAL version modifications, and I hate them. Between this Piston puzzle and the water wheel, UGH, terrible. It's not fun Demon Souls fair hard, it's just stupid hard, because the controls aren't set for this, it's awful. I hope the second playthrough uses the normal stuff. Also, wack the tree. And push the wall.
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Post by pichubro on Nov 3, 2011 22:17:04 GMT -5
Technically, this is the normal stuff.
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Post by Mario the black knight on Nov 3, 2011 22:42:01 GMT -5
Well, I want the puzzles I'm used to, not these less good ones. Beileve me, once you get to the Piston, you'll agree. It's shoddy looking, and the timing is impossible. The american version made more sense, and wasn't so terrible looking. It almost looks as though those puzzles look out of place, like they were just slapped into the game to make it more difficult pointlessly, the jump mechanics don't work out with the two puzzles.
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Post by pichubro on Dec 3, 2011 12:55:48 GMT -5
So now we have an explanation as to why TLG is taking so long.
Apparently Sony pissed off Ueda somehow and he has left the company. He plans to finish TLG as a free-lancer, and then plans to work on other projects after it that may or may not be games.
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Post by Mario the black knight on Dec 3, 2011 13:33:00 GMT -5
WHAAAAAAAAAAAAAAAAAAAA!?!
Will it still be released on PS3? It has to be, no other system can handle the graphical demand. I hope he's just being a drama queen artist and gets over whatever they did to make him mad quickly, I don't want this ruining a great Game designer.
I bet Sony wanted DLC or something, probably something that compromised the artistic vision
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Post by pichubro on Dec 3, 2011 13:39:28 GMT -5
He'll probably release it on the PS3 (though technically computers would handle the game just fine as well ) Though this is still in rumor phase, but 98% of game-related rumors end up being true.
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Post by Mario the black knight on Dec 3, 2011 13:51:37 GMT -5
But could you really see yourself playing that game with anything other than a Duelshock?
Well, team Ico rumors aren't as accurate, like how TLG was supposed to be out already. Though the Ico collection rumor did end up coming true. Also the original reason for the holdup was supposed to be some problem with the HUD, so which do we beileve?
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Post by pichubro on Dec 3, 2011 17:13:55 GMT -5
You can plug a duelshock into a PC... xP
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Post by Mario the black knight on Dec 3, 2011 17:17:14 GMT -5
I've tried that though, it never worked for me, on my Vaio I wanted to test my competition game with a PS3 controller and it couldn't connect because there was no software for it and my computer wouldn't recognise it. My games would probably work better if I could test them with my controller.
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